Pathfinder: Here Be Loot
Sandpoint is a relatively peaceful town of a thousand-odd citizens. It is devoid both of the dangers of a true frontier town and the intrigues of a sprawling city. But it has nonetheless experienced its share of troubles. The fading scars of a recent terror still linger, a time most folk refer to as the Late Unpleasantness. Just over five years ago, a madman stalked the streets of Sandpoint, murdering dozens until an eccentric local artisan was revealed as the culprit and was killed during his attempted capture. Adding to the pain, the local chapel burned to the ground less than one month after that, in a conflagration that nearly consumed the town's northern half and left the local priest dead. Fortunately, Sandpoint has healed and rebuilt. Many townsfolk view the coming dedication of a new chapel as a symbolic return to normality.
Wood buildings and cluttered docks line the town's natural harbor, while farms and the manors of wealthy citizens dot the surrounding countryside. During the day, fishing, farming, lumbering, glass-making, and shipbuilding occupy most of the townsfolk, who commonly retire to their homes by way of Sandpoint's many taverns. A playhouse and would-be museum make unusual attractions in such a small community, but Sandpoint's true landmark is the Old Light, a lighthouse of ancient origins that lies in ruins.
Places of Note
Taverns and Boarding Houses